Inspirations for OSR from Assassin's Creed Odyssey
The Assassin’s Creed series has a variable reputation since the initial game was released in 2007, with Ubisoft constantly churning out new titles. While there are some highlights, such as Black Flags and Origins, many of the games released in the franchise usually only changed the setting, but not so much for the gameplay. Assassin’s Creed Odyssey might feel familiar to people who played previous titles, especially Origins, but the game has a world design which sets it apart. While playing Odyssey, I noticed some elements that could be fun to use in roleplaying games. In this blog post, and in a following one, I suggest some elements that you can put into your campaign, especially if you have a decent amount of coastline and a smattering of islands. Here are three out of five inspirations from Assassin’s Creed Odyssey: Put Treasure Underwater A lot of adventuring I’ve experienced in roleplaying games usually happens firmly on land. That’s fine, but you can also enhance