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Showing posts from January, 2023

Bunkerlight Characters

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I’m preparing to run a Roadside Picnic’ish setting soon using 2400 . There’s one of Jason Tocci’s microgames that already cover this type of setting, but I want to make some additions on top of that. The idea is to run a realtime campaign for a quarantine zone set in the year 1983.  Picture by Tobias Wahlquist , used with permission. I changed the advancement rule to match the pace of the campaign, so the notation for the character creation is slightly different too. In typical 2400 games, the skill level is expressed in dice notation.  Advancement: You can advance your skills by training a number of weeks equal to your Skill Total (add together all skill ranks) + the next rank. Advancing a skill rank grants a better skill die: OPERATORS Choose a speciality.  BUNKER RAT: Advance (rank 1) any two skills from Climbing, Navigation, Running or Stealth. Take one good outdoors outfit and choose between fair camping gear or climbing gear.  FIGHTER: Advance (rank 1) any two skills from Hand-

Getting started with Free Kriegsspiel Roleplaying

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This post is my attempt to lay bare how to play a roleplaying game using FKR methods. I will presume no prior experience. Actually, I will presume you don’t even have a roleplaying game. It’s alright, you won’t need one. Mind you, this post is still just a brief overview. Each of the topics I cover here are just barely scratching the tips of their respective icebergs.    Dreams by Rogier Hoekstra via Pixabay. Image used with permission. How to roleplay First off, roleplaying is not acting. It is not stage-play. Instead, it is about saying or doing things that you would do given a role. That’s it. It might even sound familiar, like play pretend. What you and your friends at the table will be doing is using roleplay to set up an ongoing fiction or narrative. When you roleplay, you are basically addressing the ‘facts’ that are in the fiction. Depending on your role, you could change or add facts to the fiction. If you’re in a room with a sarcophagus, you might want to examine some things