Happy Holidays
Seasonal greetings to you! This has been a strange year, to say the least. I hope all of you who read this blog get to spend time with loved ones and leave 2020 on a better note.
The year in review
This year, I finally concluded the Curse of Strahd campaign I had been running with my friends from the university. In November, I got to start up a new campaign with them in the Star Wars universe. I also started another campaign with some friends from Discord, playing in the Revenant Sector setting. Scheduling being what it is, I've managed to get 5 sessions since late September.
I have also been playing in a campaign that concluded recently, run by the Eldritch Rusk. We used Knave to play in a Norse-inspired fantasy setting. We explored an island, a Norse version of Caves of Chaos, a frozen tomb, and a village near the Barrow Maze. Not long after, the world, and the campaign, ended. Following this, that game group has begun a new island-hopping campaign including Hot Springs Island.
I have also been tinkering with my "Revenant's Hack" during this year. It began as something simple that I could play with my kids, which has escalated slightly into something that I've put on itch.io. It's still in development, for lack of a better phrase. I've scraped away as much as I think I can manage, using FKR ideas as a guide, and now I'm looking at ways to add useful content that aren't necessarily rules.
This blog has been doing well too, I think. During this year, blogger tells me I have received roughly 23600 views, which I think is great. The last two months have been a bit busy, which significantly reduced my blogging output. In the new year, I hope to get back to a tempo of blogpost every week or perhaps every two weeks.
I also started up the FKR Collective on discord (invite), which is now at roughly 220 members. It is a leftist server, where we discuss ultralight to freeform roleplaying games, including inspiration from the Free Kriegsspiel movement and the Old School Revival. That server has seen a lot of activity, including the release of the zine "In Play". It should now also be available in physical print! New issues are underway.